Find the fun
Put your web game in front of players with one link, then watch where they light up, where they get stuck, and where they quit.
Agents: start at llms.txt.
- AFAmber FoxPlaying21
- QHQuiet Heron2 min ago10
- BLBrave Lynx4 min ago42
How it works
1Set up your game page
A title, a description, a cover image and a web build, with a Play now button and a history of every update. Do it yourself in the studio, or have your agent do it.
Put this game on Betacade.
Start at https://api.betacade.com/llms.txt
MAKE NO MISTAKES.Hop between floating platforms under a very large moon. A cozy platformer about toads, gravity and snacks.
- Build 14 is outFloatier jumps and a new night level · Today
- Steam page addedWishlist Moon Toads · 3 days ago
- Build 13The door that stayed locked opens again · Last week
2Share one link
Players open it in the browser, on a phone or a laptop. No install, no account.
3See what your players did
Live players, progress from their saves, errors with what led up to them, their notes, and a replay of each session you can scrub through.
4Quash bugs
Feedback, errors and bugs land on one board, each with the moment it happened. Turn a note into a bug and move it along as you fix it.
5Find the fun
Reply to players by their nickname, tell them when it's fixed, and hear what they make of the new build. You never see their email; they never see yours.
- AFAmber Fox
- BLBrave Lynx
- QHQuiet Heron
For players
Playing is free, in the browser, with no account.
Your saves follow you.
Sign in with your email and your saves come with you to any device. Pick up where you left off, switch between saves, or go back to an earlier one.
Anonymous to studios.
Studios see your progress under a made-up name, like Amber Fox, never your name or email. You choose whether a game sends anything at all, and you can turn it off any time.
Your data, your call.
See what a studio sees about you, and delete your play data for any game whenever you like.